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Game art - Pixel art, FX, and 3D art
Christian "Chris" Nordgren
Jungle sanctum scene
A jungle scene I made in UDK. I had a texture budget of 4x2048. But I could use several different maps like diffuse, spec and normals. Vegetation texture from cgtexture the rest is mostly made by hand in mudbox
More detail information on my workthrough polycount thread (link opens up new window)
Polycount: 68 430 TRIS

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